# Compute Normals

Surface normals indicate the direction that a surface faces. Tools like LiDARSnap use normals to perform optimization, however normals can also be useful when visualized, such as with manual classification or extraction work.&#x20;

Once computed, you can visualize the cloud by surface normals:

<figure><img src="https://2222094320-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdEevfLZRIk38LUPwDa4V%2Fuploads%2FlInQ0vDWpQnl8fmcjE2Z%2Fimage.png?alt=media&#x26;token=88802f8c-6186-4cc7-ae96-a05b241fa35b" alt=""><figcaption></figcaption></figure>

Surfaces will be colored based on the 3-dimensional direction that they face:

<figure><img src="https://2222094320-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FdEevfLZRIk38LUPwDa4V%2Fuploads%2F90JCROaYJeAa9gsVNGPX%2Fimage.png?alt=media&#x26;token=9613529b-587f-4130-9d66-0a0f8f49cca6" alt=""><figcaption></figcaption></figure>

Normal vector attributes can be exported in place of RGB values. See the [Export menu](https://docs.phoenixlidar.com/spatialexplorer-8-and-9/user-interface/toolbars/workflow/export) for more details.&#x20;
